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 Post subject: Re: Black is back.....
PostPosted: Tue 13 Apr, 2021 5:20 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
More double XP this weekend

https://pbs.twimg.com/media/Ey3qTIlUYAU ... name=large


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 Post subject: Re: Black is back.....
PostPosted: Tue 13 Apr, 2021 6:13 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
More cheaters banned:

https://www.callofduty.com/blog/2021/04 ... ess-report


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 Post subject: Re: Black is back.....
PostPosted: Thu 15 Apr, 2021 11:13 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Another 300 Mb update - just for gun game variant I think.


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 Post subject: Re: Black is back.....
PostPosted: Thu 15 Apr, 2021 6:58 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Todays update:

https://www.treyarch.com/game-intel/202 ... atch_Notes


GLOBAL
Features

Custom Mods
Now available in Create-a-Class. Name and save up to 10 custom Blueprint creations per weapon via the Custom Mods menu.
Addressed an issue where attachments that had not been properly unlocked through weapon progression now correctly appear locked.


MULTIPLAYER
Modes

Blueprint Gun Game
All-new version of Gun Game now available in Multiplayer.
Progress through an arsenal of Weapon Blueprints from launch through Season Two Reloaded.
Weapon progression can change from match to match, with different Blueprints available per tier.
First player to progress through all 20 weapons wins the match.
Snipers Only Moshpit
Returned to Featured Playlists.
Addressed an issue that could cause non-sniper classes to be reset when entering a match of Snipers Only Moshpit.

Featured Playlists
Blueprint Gun Game [NEW]
Apocalypse 24/7
Snipers Only Moshpit
Gunfight Blueprints
Nuketown 24/7 (also available in Hardcore)
Prop Hunt
Face Off (also available in Hardcore)
Multi-Team Moshpit


ZOMBIES
Dead Ops Arcade 3
Gameplay
Added adjustments to XP awards.
UI
Addressed an issue that could display incorrect data in the After-Action Report when playing Solo Advanced Start mode.
Stability
Added a stability fix to Silverback Slideways bonus round.

Featured Playlists
Outbreak
Firebase Z
Die Maschine
Dead Ops Arcade: First Person
Dead Ops Arcade
Onslaught (PlayStation)
Onslaught Containment (PlayStation)
Onslaught Nuketown (PlayStation)
Onslaught Apocalypse (PlayStation)


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 Post subject: Re: Black is back.....
PostPosted: Fri 16 Apr, 2021 7:33 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
NOW LIVE till 18:00 Monday:

• Double XP
• Double Weapon XP
• Double Battle Pass XP

https://twitter.com/Treyarch/status/1383103605197144067


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 Post subject: Re: Black is back.....
PostPosted: Mon 19 Apr, 2021 6:15 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Season 3 details:-
(looks like the update for Cold War will be on Wednesday 5:00 am, although the season doesn't start until Thursday).

"Season Three File Size Update
The Season Three update will be available for Black Ops Cold War on April 20 at 9 PM PT and will be available for Warzone April 21 at 9 PM PT.

For this update, there will be a download size of approximately 8.1 - 13.1 GB for Black Ops Cold War and 25.2 - 25.9 GB for owners of the free-to-play Warzone who have the latest updates on either game.

Black Ops Cold War Update Sizes
PlayStation 5: 12.3 GB
PlayStation 4: 8.1 GB
Xbox Series X / Xbox Series S: 11.6 GB
Xbox One: 8.3 GB
PC: 13.1 GB

Warzone Update Sizes
PlayStation 5: 25.6 GB
PlayStation 4: 25.6 GB
Xbox Series X / Xbox Series S: 25.9 GB
Xbox One: 25.9 GB
PC: 25.2 GB

Remember, the Warzone download is not necessary if you are only playing Black Ops Cold War, and vice versa.
For detailed information on Storage Management for Black Ops Cold War, read this article:

https://www.callofduty.com/blog/2021/04/Everything-You-Need-to-Know-Call-of-Duty-Black-Ops-Cold-War-and-Warzone-Season-Three

Highlights
3 MP maps, including Standoff from BlOps II

6 Weapons -
PPSH-41 SMG
Swiss K31: Sniper Rifle
Ballistic Knife: Melee
CARV.2: Tactical Rifle
AMP63: Pistol
Baseball Bat: Melee

New scorestreak - Strafe Run

New operators:
Wraith: Warsaw Pact
Knight: Warsaw Pact
Antonov: Warsaw Pact
Cpt. Price: NATO

New Prestige levles:
At the start of Season Three, your Season Level will refresh to Level 1, and your progress will resume from the highest Prestige Level you achieved previously. This season offers four additional Prestiges to achieve across the first 200 levels, as well as a new Weapon Blueprint:
· Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
· Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
· Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
· Level 190: All Season Challenges Available
· Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
· Levels 250 - 1,000: New Prestige Key every 50 levels


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 Post subject: Re: Black is back.....
PostPosted: Wed 21 Apr, 2021 10:13 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
50 Gb for me - no patch notes yet.


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 Post subject: Re: Black is back.....
PostPosted: Wed 21 Apr, 2021 6:27 pm 

Joined: Tue 26 Sep, 2017 5:05 pm
Posts: 453
And for reasons I can't explain 14gb for me (this suits me fine but....huh?)


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 Post subject: Re: Black is back.....
PostPosted: Thu 22 Apr, 2021 5:08 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Patch Notes:

GLOBAL
Battle Pass
New 100-Tier Battle Pass available in Season Three.

Weapons
PPSh-41 [NEW]
New SMG available to unlock in the Season Three Battle Pass.
Swiss K31 [NEW]
New sniper rifle available to unlock in the Season Three Battle Pass.
Ballistic Knife [NEW]
Unlock Challenge available for the Ballistic Knife in Black Ops Cold War at Season Three launch. Available in Warzone later in the season.
FARA 83
Unlock Challenge available for the FARA 83 assault rifle.
LC10
Unlock Challenge available for the LC10 SMG.

Operators
Wraith
New “Wraith” Operator available at Tier 0 in the Season Three Battle Pass.
Operator Randomization
Added a new option to the Operators menu that will allows players to randomly select any unlocked Operator currently owned.
Operator Skin Randomization
Added the option to randomize unlocked Operator Skins in the Operators menu.
Players can select randomized Operator Skins for a selected Operator, or set up a selection of their favorite skins for an Operator to cycle between.
General
Addressed an issue where the “New” breadcrumb (green dot) could appear for an Operator that the player has already inspected.

Main Lobby
Updated main lobby theming for Season Three.

Weapon Unlock Challenges
Players can now complete weapon challenges in both Multiplayer and Zombies for previous, current, and future weapons unlockable via in-game challenge.

Weapon Tuning
Light Machine Guns
Light Machine Gun Alpha
Reduced max damage from 42 to 38.
Reduced max range from 38.1m to 21.59m.
Slight increase to vertical recoil.
Slightly reduced ADS speed.
Reduced range bonus on Match Grade Barrel attachment from +100 to +50%.
Reduced range penalty of Division Barrel attachment from -25% to -12%.
RPD
Increased max damage from 38 to 42.
Reduced max range from 50.8m to 20.4m.
Reduced ammo capacity from 75 to 50.
Reduced range bonus on Match Grade Barrel attachment from +100% to +50%.
Reduced range penalty of Division Barrel attachment from -25% to -15%.
M60
Reduced max range from 76.2m to 20.4m.
Reduced ADS speed by 13.8%.
Increased probability of horizontal view kick when hip-firing.
Reduced range bonus on Match Grade Barrel attachment from +100% to +50%.
Reduced range penalty of Division Barrel attachment from -25% to -15%.

Shotguns
Streetsweeper
Removed 1-shot kill potential.
Decreased max damage from 138 to 88.
Reduced mid-range pellet damage from 6 to 5.
Reduced damage bonus on Task Force Barrel attachment.
Hauer 77
Increased max range from 5.08m to 5.72m.
Reduced range penalty on Task Force Barrel attachment from 12% to 7%.
Reduced damage bonus on Task Force Barrel attachment.
Shotgun Bravo
Increased mid damage range from 9.14m to 10.16m.
Increased mid-range pellet damage from 2 to 3.
Reduced max damage from 118 to 108.

Assault Rifles
FFAR 1
Reduced recoil penalties on Task Force Barrel attachment by 10% total.
Increased bullets added to 34 RND magazine attachment from 34 to 38.
Reduced reload speed penalty on 34 RND magazine attachment from 10% to 5%.
Increased bullets added to 38 RND Speed Mag magazine attachment from 34 to 38.
Reduced ADS speed penalty on 38 RND Speed Mag magazine attachment from 20% to 10%.
Krig 6
Increased headshot multiplier from 1.25 to 1.4.
Reduced max damage from 35 to 33.
Attachments
Added an ADS move speed bonus to the following barrel attachments for assault rifles: Ultralight, Contour, Contour M2, CMV Mil-Spec.

Tactical Rifles
Tactical Rifle Charlie
Reduced max range from 30.48m to 19.05m.
Increased burst fire delay from 0.216 to 0.233.
Increased max damage from 51 to 52.
Increased headshot multiplier from 1.25 to 1.4.
Reduced range bonus on Task Force barrel attachment from +50% to +40%.
Reduced damage bonus on Task Force barrel from +15% to +12%.

Submachine Guns
Sprint Speed
Reduced sprinting speed of all SMGs. Pistols are now the fastest guns to sprint with.
With specific attachments, an SMG may now allow sprinting as fast as a pistol.

Vehicles
Cargo Truck
New vehicle available in Outbreak and Multi-Team.
Controls
Addressed an issue where aiming while driving Snowmobiles or Dirt Bikes would not function when L1/R1 and L2/R2 settings were swapped.

Features
Arcade
Arcade available in the Barracks at the start of Season Three, featuring 10 free classic Activision arcade games:
Barnstorming
Boxing
Chopper Command
Enduro
Fishing Derby
Grand Prix
Kaboom!
Pitfall!
Pitfall II
River Raid

Prestige Rewards
Added four new Prestige Levels (12-15) and Prestige Rewards:
Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
Level 190: All Season Challenges Available
Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
Levels 250 - 1,000: New Prestige Key every 50 levels

Prestige Shop
New Prestige Shop content available, including additional legacy Prestige Icons and the Prestige Master Calling Card from the original Black Ops.

Gunsmith
Addressed an issue where, when viewing Details in Gunsmith, Sprinting Move Speed would display as equal to or lower than Movement Speed for most weapons.

UI
Addressed an issue with Text Chat name highlighting in whispers for better readability.
Ping and Packet Meter Loss graphs temporarily removed while a visual issue is investigated.

MULTIPLAYER
Maps
Yamantau (6v6) [NEW]
New map added to Multiplayer rotation in 6v6 modes.
Yamantau 24/7 Featured Playlist available during launch week.
Diesel (6v6, 3v3, 2v2) [NEW]
New map added to Multiplayer rotation in 6v6, 2v2, and 3v3 modes.
Diesel Face Off 24/7 Featured Playlist available during launch week.
Apocalypse
Addressed a collision issue that allowed players to see through a tree inside of the temple.
Checkmate
Addressed an issue that would cause players to become slowed when moving across certain floor surfaces.
Crossroads
Removed Crossroads from Combined Arms and VIP Escort rotation while an issue is investigated. Crossroads Strike will remain in place in all supported modes.

Modes
Sticks and Stones [NEW]
New mode available in Multiplayer.
Each player deploys with the R1 Shadowhunter crossbow, Ballistic Knife, and a Tomahawk.
Earn score with crossbow and Ballistic Knife kills, and eliminate enemies with the Tomahawk to bankrupt their score to zero.
Victory goes to the first player to reach the score limit or the player with the highest score when time runs out.
Search & Destroy
Added audio stingers when a player is eliminated during the round.
Face Off
Addressed an issue where respawns could happen outside of the playable area in Game Show, ICBM, and U-Bahn.
CDL
Addressed an issue where CDL start spawns and CDL game mode objectives were not being properly loaded in Miami Strike.
Multi-Team
Addressed an issue where weapons would lose all ammo when exchanged for a weapon in a container and then picked up again.

Scorestreaks
Strafe Run [NEW]
Now available in Multiplayer for 5000 score.
General
Addressed an issue for earned Scorestreaks resetting when switching teams.

Challenges
Season Challenges
20 new Multiplayer Season Challenges available with exclusive Calling Card and XP rewards.
General
Addressed an issue where blowing up enemies by shooting explosive barrels would not count toward the “Hardcore Kill Collector” Challenge.

Movement
Refactored synchronization between 1st-person camera and 3rd-person animations that could cause these states to be out of sync.
A player’s 3rd-person animation stance will now more accurately portray the player’s 1st person view, reducing advantages when quickly moving between stances.
Increased the speed at which a player can go into prone and come out of prone (previously decreased in Season Two Reloaded).
Stance changes are no longer queued in 1st-person and forced to completion.
While these can now be canceled, there is a delay before changing stances again. This change will also more accurately synchronize 1st and 3rd-person views when quickly changing stances.
When exiting a slide, the 1st-person camera will now more accurately match the 3rd-person animation state.

UI
Addressed an issue with Obituary feed UI icon images facing the wrong way.
Addressed an issue where the player could load into a match with UI “Zoom In” stuck on the screen if they started with a melee weapon or pistols with Dual Wield.

Audio
Addressed an issue where the voice line for picking up an enemy Assault Pack would use a different Operator than the one the player had equipped.
Addressed an issue in Multi-Team where the announcer would refer to the player's team by the wrong team name.

Featured Playlists
Yamantau 24/7 [NEW] (Also available in Hardcore)
Diesel Face Off 24/7 [NEW] (Also available in Hardcore)
Sticks and Stones [NEW]
Nuketown 24/7 (Also available in Hardcore)
Gunfight
Snipers Only Moshpit
Multi-Team Moshpit

ZOMBIES
Weapon Unlock Challenges
Added Zombies weapon unlock challenges for all weapons from prior seasons and Season Three launch:
Groza assault rifle
MAC-10 SMG
Streetsweeper shotgun
Sledgehammer melee weapon
Wakizashi melee weapon
FARA 83 assault rifle
LC10 SMG
Machete melee weapon
E-Tool melee weapon
R1 Shadowhunter crossbow
ZRG 20mm sniper rifle
Ballistic Knife melee weapon

Progression
Increased XP and Match Bonus XP gained in all Zombies modes.
Field Upgrades
Toxic Growth
Toxic Growth Field Upgrade now available in round-based maps and Outbreak.
Base Level ability: Summon a deadly growth of thorns in front of you. Enemies moving through it are slowed by 50% and take toxic damage.
Skill Tiers
Tier I: Double the health of the growth.
Tier II: Increase maximum charges to 2.
Tier III: Double the damage enemies take while moving through the growth.
Tier IV: Increase maximum charges to 3.
Tier V: Enemies killed by the growth explode dealing toxic damage to nearby enemies and slow them by 50% for 3 seconds.

Ammo Mods
Napalm Burst
Doubled all damage effects.
Dead Wire
Reduced damage taken by stunned zombies from 33% down to 25%.
Reduced effect radius.
Shatter Blast
Reduced explosive damage by half.

Challenges
Season Challenges
20 new Zombies Season Challenges available with exclusive Calling Card and XP rewards.
Daily Challenges
Addressed an issue where kills with Weapon Blueprints were not counting toward the “Wallbuyer” and “It’s a Mystery” Daily Challenges.
Addressed an issue where turning on the power did not count toward the “Like Clockwork” Daily Challenge.
General
Addressed an issue where zombies killed by Hellhound explosions were not counting toward the “Field of Fire” Challenge.

Outbreak
New Region
Duga region added to Outbreak.
New Intel
New in-game story Intel now available in Outbreak.
New World Event
Fury Crystal event added to Outbreak for players to discover.
New Objective Locations
Defend, Holdout, and Retrieve added to Alpine and Golova.
New Vehicles
FAV and Cargo Truck now available in Outbreak.
Gameplay
Phase Wall Tears are now present along the edges of the map.
New infil points added to Alpine and Golova.
Addressed various issues with zombie pathing in Outbreak.
Addressed an issue where the Aethereal Orb would be invisible after a host migration.
Wonder Weapons
D.I.E. Machine upgrades can now be found in certain regions in Outbreak.
Addressed an issue with the D.I.E. Machine not having crosshairs in Outbreak.
Objectives
Escort
Addressed an issue where the Mangler’s projectile was not damaging the rover during the Escort Objective.
Trials Intel
Addressed an issue where “Testing… Testing…” and “New Enemies” Intel were not unlocking after acquiring from Trials.
HUD
Addressed an issue where weapon rarity appeared incorrectly on the HUD after applying a Blueprint.
Stability
Fixed a crash that could occur when killing zombies affected by Decoys and Molotovs.
General
Added inactivity detection measures. Players who are detected as inactive will not earn XP, Battle Pass progress, or earn Aetherium Crystals while they are inactive.
Players who remain inactive for a significant period of time will be kicked from the match.
In Private or Solo matches, the host can now pause the game to avoid inactive players getting kicked from the match.
Addressed an issue where only two players would appear in the chopper Exfil cinematic.
Addressed an issue where the After Action Report was not showing the Difficulty Level reached or the Exfil status.

Dead Ops Arcade 3
Progression
XP tuning adjustments.
Addressed an issue where vehicles and chickens dealing fatal damage to spawners in The Wild would not properly credit their owner with points and XP.
Gameplay
Player shields now turn on when the exit ladder is taken in a Dungeon to prevent unintentional player deaths.
Addressed an issue where a player in a Buggy Car vehicle would not be warped to the Dungeon if a teammate entered the Grottes de la Dorta Dungeon while their teammate was in the vehicle.
Enemies
Mamaback boss now drops fewer banana bombs during jump attack.
Adjusted the Mamaback's jump attack reaction sensitivity to player nuke drops.
While in first person, it now takes 2 hits from bosses and underbosses to deal fatal damage to a fully healed player.
Addressed an issue where a vortex could cause enemies to appear invisible, particularly the Megaton. Only basic zombie types are not affected by the vortex (Zombie, Barrel Zombie, Dirt Riser Zombie).

Featured Playlists
Outbreak
Firebase Z
Die Maschine
Dead Ops Arcade: First Person
Dead Ops Arcade
Onslaught (PlayStation)
Onslaught Containment (PlayStation)
Onslaught Yamantau (PlayStation) [NEW]
Onslaught Nuketown (PlayStation)


Onslaught (PlayStation)
Maps
Yamantau map available in Onslaught.
Modes
Onslaught Containment
Addressed an issue where Chalices were not always being earned and XP was not always being awarded in Onslaught Containment.


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 Post subject: Re: Black is back.....
PostPosted: Fri 23 Apr, 2021 11:42 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Season 3 rank/prestige Challenges:

https://cod.tracker.gg/warzone/articles ... challenges


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