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PostPosted: Tue 21 Mar, 2023 5:15 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
I haven't seen an update -but:

TUESDAY MARCH 21
GLOBAL
GENERAL
Stability
This update contains fixes for a number of known crashes.

Updates
Added animation to the Polyatomic camo
Slightly increased animation speed of the Orion camo

BUG FIXES
Fixed an issue that sent Players back to the “My Bundles” tab when closing a Bundle preview without making a purchase
Fixed an issue that counted AI combatant headshots for Event Camo Challenges
Fixed an issue that prevented Players from unlocking all stocks on the Tempus Torrent
Fixed an issue with disappearing buttons in one of the Atomgrad Raid Episode 01 encounters
Fixed an issue showing completed weapon challenges as locked when viewed from the Weapon Challenges screen
Fixed an issue that showed duplicate lock icons in the Path of the Ronin challenges
Fixed an exploit in DMZ allowing Players to obtain an unintended amount of money by selling Dog Tags
Fixed an issue causing the “Wasteland” challenge progress to only track Quad Feed kills and not Quad kills
Fixed an issue affecting Players’ ability to edit saved Custom Mod Blueprints in the Gunsmith
Fixed an issue causing the magazine to not display on the Unchained Fury Blueprint in DMZ
Fixed an issue where using the Equip Weapon and Open Gunsmith options in the Showcase Weapon Select while the Favorite Loadout Primary is set to the Riot Shield can cause menus to load infinitely
Fixed an issue with Faction Missions list positioning in pre-game Lobby
The Kastov 762 is now hidden in the Ranked Play loadout UI.


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PostPosted: Wed 22 Mar, 2023 7:29 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Playlist update:

This week in #MWII:
• Close Quarters Moshpit
• All or Nothing
• One in the Chamber
• Himmelmatt 24/7
• Drop Zone
• 3rd Person Moshpit

We’ve updated the Close Quarters Playlist with these Maps:
• Shipment
• Farm 18
• Al Bagra Fortress
• Dome
• Shoot House


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PostPosted: Sat 25 Mar, 2023 12:30 am 
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Posts: 2027
FRIDAY MARCH 24
GLOBAL
GENERAL

Stability
This update contains fixes for a number of known crashes.

Updates
Ranked: Players that don't immediately transition to spectating after being eliminated will now notice their point-of-view fade to black until they begin spectating.


BUG FIXES
Fixed an issue preventing some Camo Mission Completion splashes from triggering upon mission completion
Fixed an issue causing unintended idle Operator audio to play in the pre-game Lobby
Fixed an issue sometimes preventing the Killcam from triggering
Fixed an issue that incorrectly displayed a Player’s COD Points balance on some tabs
Fixed an issue causing some weapon icons to display incorrectly in DMZ
Fixed an issue that displayed unavailable Operators in the Operator Challenges menu
Fixed an issue where previewing a weapon in the Showcase could cause a black screen
Fixed an exploit allowing Players to leave the Map on Ashika Island
Fixed an issue causing some Players to get stuck in the menu due to incorrect notifications
Fixed an issue impacting challenge progress for Mortar Strikes
Fixed some instances of menus closing unexpectedly
Fixed an exploit in the Atomgrad Raid Episode 02 that allowed Players to bypass part of the mission
Fixed an issue causing incorrect text to display in some Challenge menus
Fixed an issue causing some Killstreaks bought from the Buy Station to drop under the Map or behind the Buy Station

RANKED: Fixed an issue that allowed Blueprints to apply Weapon Tuning adjustments.
Weapon Tuning (All) was restricted on March 15, 2023.


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PostPosted: Tue 28 Mar, 2023 6:15 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
2023-03-28
We’ve just released a small update:
• Fixed an issue preventing some Operators from being selectable in Battle Royale and DMZ
• Fixed an issue causing a “Quit to Desktop” popup to appear when pressing escape to go back to COD HQ on PC


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PostPosted: Fri 31 Mar, 2023 5:32 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
FRIDAY MARCH 31 - GLOBAL
GENERAL

Stability
This update contains fixes for a number of known crashes

GAMEPLAY
Gameplay Adjustments

Ashika Island | Resurgence
Score Events
The time removed from the Resurgence Timer by the following Score Events has been adjusted as follows:
Armor Break - 1 second, down from 2
Enemy Downed - 4 seconds, down from 5
Enemy Eliminated - 4 seconds, down from 5
Headshot - 1 second, down from 2

BUG FIXES
Fixed an issue with Tuning that allowed Sprint to Fire Speeds to be increased beyond intended levels
This fix also considerably decreases the negative impact of tuning against Sprint to Fire Speed
Fixed various issues that could cause some Players to become stuck in certain areas around Ashika Island in Battle Royale
Fixed an exploit allowing Players to enter the Map geography with an ATV on Ashika Island
Fixed an issue that allowed one-way bullet penetration in some spots on Himmelmatt Expo
Fixed an issue that caused some UI text to overlap in Multiplayer Lobbies
Addressed an issue where some Players couldn’t access the Social menu while in Building 21 in DMZ

RECENTLY UPDATED
Fixed an issue causing a “Quit to Desktop” popup to appear when pressing escape to go back to COD HQ on PC
Fixed an issue preventing some Operators from being selectable in Battle Royale and DMZ


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PostPosted: Wed 05 Apr, 2023 7:48 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Season 03 next week - 12 April.

Call of Duty @CallofDuty
1h
Standby for all the details about Season 03 in the Roadmap tomorrow.
More intel on an upcoming MP map set under the cover of night
Plus, Resurgence is coming to Al Mazrah at launch and Plunder + Warzone Ranked Play coming later in season.
Image


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PostPosted: Thu 06 Apr, 2023 7:01 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Season 03 2023-04-12 Wednesday details:

https://www.callofduty.com/blog/2023/04 ... attle-pass

My selected highlights:

Three New Core Maps, Two Battle Maps (Launch and In-Season)

Pelayo’s Lighthouse (Core Map, Launch)
As rain pounds the cliffs of this small, craggy island, a lighthouse offers guidance to passing ships in the night. Even so, nearby shipwrecks tell of the immense danger that comes with navigating the rocky seas.

Black Gold (Core Map, Launch)
Based on the Rohan Oil section of Al Mazrah, this Core Map will be the first iteration of night operations in Modern Warfare II. Operators will have to use their night vision goggles, equip thermal optics, or use the available light sources to their advantage to secure victory in this critical strategic location.

Rohan Oil (Battle Map, Launch)
An expansion of the Core Map, Rohan Oil widens the combat arena across this Warzone 2.0 point of interest and shifts into daytime, allowing for plenty of air and land vehicles to barrel past refinery silos toward objectives.

Sattiq Cave Complex (Battle Map, Launch)
South of Rohan Oil, the Sattiq Cave Complex provides an interesting mix of verticality, small building skirmishes, and interior combat via its intricate cave network. Note the downed plane and the area surrounding it; this may be familiar to veterans of the franchise. . . .

Alboran Hatchery (Core Map, In Season)

Also, stay tuned for information on another brand-new Core Map, to be released at midseason.

GENERAL OVERVIEW

Alejandro and Valeria Arrive. The admirable Alejandro and El Sin Nombre herself are ready to deploy in Modern Warfare II and Warzone 2.0 online modes with purchase of the Battle Pass.
Prepare for Long-Range Interventions. A Legendary Sniper Rifle is back — react accordingly. It joins a brand-new Battle Rifle in the Battle Pass, as well as other weapons arriving in-season.
Enter BlackCell: An Exciting New Offering. A new Operator and exclusive items are available at Season 03’s launch as part of the new Battle Pass.

More Operators to Come During Season 03
These bitter rivals are not the only Operators coming to Season 03 — be on the lookout for additional intel on multiple Operators who will reinforce KorTac and SpecGru during this season and beyond.

New Sniper, Battle Rifle Lead Season 03 Weapon Additions
Few weapons in Call of Duty® history evoke the feeling that the new Sniper Rifle gives to veterans of the franchise — and perhaps the other new weapons in this season will become legends in their own right. . . .

FJX Imperium (Sniper Rifle — Launch, Battle Pass)
Engineered destruction at its finest, this anti-personnel, bolt-action sniper rifle intervenes in tense situations with hard-hitting .408 rounds.

Cronen Squall (Battle Rifle — Launch, Battle Pass)
A bullpup, semi-automatic rifle chambered in 6.8 Wrath and designed for distance shooting and exceptional damage output.

Additional Armaments (In-Season)
Expect two new sidearms within Season 03 Reloaded, both fully automatic with drastically different roles: a highly customizable machine pistol with a fast rate of fire and a high-caliber pistol modified for full-auto to blast enemies back when they get too close for comfort.

One for the Collection: Trophy Hunt Event Kicks off Season 03
The hunt is on in Season 03.
Be ready to unleash your inner competitor by taking part in the Trophy Hunt Event for Season 03, beginning 48 hours after launch.
During this event, every player will drop a trophy — a small, decorative challenge coin — whenever they are eliminated in any mode. These trophies can also be earned by performing specific tasks, such as opening Supply Boxes.

These trophies can then be exchanged for items shown in the Events tab, including Weapon Blueprints, Vehicle Skins, and even Battle Pass Token Tier Skips. Those who redeem enough items will also unlock some exclusive Operator Skins for their efforts.

More details on this event will be available as part of this season’s Warzone 2.0 Tactical Overview blog, though this event is available for both Modern Warfare II and Warzone 2.0.

Season 03 Mid-Season Camo Challenge Event
Following the Path of the Ronin Camo Challenge Event, currently active during the end of Season 02, Season 03 will feature an exclusive set of Camos players can earn as part of a Mid-Season event.

More details on this event will be revealed later this season.

New Battle Pass Offering: BlackCell (how much?!)

For some Operators, winning is only half the battle; they want to let their opponent know exactly who is truly a force to be reckoned with.
Enter BlackCell, a brand-new Battle Pass Offering launching in Season 03, which is set to replace the current Battle Pass Bundle. The regular Battle Pass will still be available each season for 1,100 COD Points.
As part of this $29.99 MSRP offering, BlackCell will include over 7,000 COD Points of value*, everything that was originally in the Battle Pass Bundle, along with additional exclusive content. Here’s what to expect:

Access to the full Season 03 Battle Pass and 20 Tier Skips (25 on PlayStation®).
1,100 COD Points instantly awarded.
Up to 1,400 COD Points awarded throughout the Battle Pass.
A BlackCell Operator, attired in an imposing animated Camo skin.
A Pro-Tuned Weapon Blueprint, Vehicle Skin, and Finishing Move.
An exclusive BlackCell Sector within the Battle Pass AO serves as an alternative starting location.
Immediate unlocking of adjacent Battle Pass Sectors to the BlackCell Sector.
Additional, BlackCell-only Battle Pass content: Every Season 03 Battle Pass Sector with an Operator Skin has a BlackCell variant (12 Skins in total) to unlock.
Look for a blog fully detailing this exciting offering, prior to Season 03 launch.

Battle Pass Update — Automatic Pathing
In addition to the BlackCell offering, the Battle Pass has an updated and streamlined way to unlock content through the addition of an Automatic Pathing feature.
Those who don’t mind what they earn first and who simply want to rack up hours in-game can choose to automatically have the Battle Pass chart an effective path through the different AO Sectors. Players can also choose to manually earn Battle Token Tier Skips and spend them as they did in prior seasons.
There is still the option to unlock Battle Pass sectors manually, and players can switch between Automatic and Manual pathing at any time during the season, which is great for those who don’t mind what other rewards they earn after they get their favorites.

More information about this feature and BlackCell will be available as part of next week’s Battle Pass and Featured Bundles blog.

New Prestige Levels, Challenges
Feeling lucky? It’s time to go for Prestige 13.

At the start of Season 03, the Prestige Rank cap will be increased to Prestige 13, with the level cap increased to 650. Specifically, players can unlock the following new Prestige Ranks, which come with a new icon beside their name:
Prestige 10: Unlocked at Level 500.
Prestige 11: Unlocked at Level 550.
Prestige 12: Unlocked at Level 600.
Prestige 13: Unlocked at Level 650 — this is the maximum level that can be achieved in Season 03.
Each Prestige Rank also unlocks a new set of Challenges. Complete these to earn new Calling Cards, including Animated Calling Cards for completing full sets of Challenges.

As stated previously, all progress will not reset at the beginning of each season. Players will continue ranking up at the level at which they ended Season 02, whether it was before the Prestige Ranks (1–55) or within the Prestige Ranks (56–450).

Discord Integration (PC)
The place to talk and hang out is now integrating with Call of Duty.
In Season 03, Beenox will be integrating Discord within Call of Duty for PC players, starting with Modern Warfare II and Warzone 2.0.

Expect more information to come in the official Patch Notes next week.


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PostPosted: Wed 12 Apr, 2023 8:02 am 
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Update for Season 03 should be @ 18:00 today 2023-04-12

More details about the new Battle Pass premium bundle: BlackCell.
NB. $29.99 = [aprx] £24.14

https://www.callofduty.com/blog/2023/04 ... -blackcell


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PostPosted: Wed 12 Apr, 2023 4:41 pm 
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Posts: 2027
Season 03 - aprx 30 Gb update

[Lots of changes listed in the patch notes - too much to show here, so I've just pulled some key points. V]

https://www.callofduty.com/patchnotes/2 ... Notes.html

Season Pass:
Automatic Spend
For Players looking for an alternative to manual Battle Pass token spending, we’ve added an automatic spend option. Players can also choose to manually earn Battle Token Tier Skips and spend them as they did in prior seasons.
There is still the option to unlock Battle Pass sectors manually, and players can switch between Automatic and Manual pathing at any time during the season, which is great for those who don’t mind what other rewards they earn after they get their favourites.

For more details, visit the Season 03 Battle Pass blog.

EVENTS
Trophy Hunt Event
Trophy Hunt New Limited-Time Event (Begins Friday April 14 at 10am PT)
Players and enemy combatants will drop Trophies when eliminated. Trophies can also be found via loot. Trophies must be collected and secured at an Upload Station to add them to your bank.
Multiplayer
Trophies drop from each unique player killed. Collect Trophies and finish the match to add them to your bank.
Once extracted, these trophies can be exchanged for items shown in the Events tab, including:
Weapon Blueprints
Vehicle Skins
Battle Pass Token Tier Skips
Those who redeem enough items will also unlock some exclusive Operator Skins for their efforts.

PROGRESSION
Progression has been updated for Season 03:
Prestige 10: Unlocked at Level 500
Prestige 11: Unlocked at Level 550
Prestige 12: Unlocked at Level 600
Prestige 13: Unlocked at Level 650

CHALLENGES
New Weapon Unlock Challenges for Season 02 Battle Pass weapons:
ISO Hemlock - Get 20 Longshot kills with Assault Rifles
KV Broadside - Get 10 one-shot kills with Shotguns
Dual Kodachis - Get 20 kills with Melee weapons
New Camo and Mastery Challenges for the Cronen Squall and FJX Imperium
New set of Prestige Stickerbook Challenges

WEAPONS
New Weapons
FJX Imperium Sniper Rifle
Engineered destruction at its finest, this anti-personnel, bolt-action Sniper Rifle intervenes in tense situations with hard-hitting .408 rounds.

Cronen Squall Battle Rifle
A bullpup, semi-automatic rifle chambered in 6.8 Wrath and designed for distance shooting and exceptional damage output.

WEAPON BALANCING
Season 03’s changes add more responsiveness to movement and the fluidity of combat including a reduction to the intensity of damage feedback (e.g., camera shake and HUD overlays). We have also decreased the magnitude on some of the more punitive Attachment cons.
We feel this will result in an expansion in Attachment viability that will enable a broader spectrum of playstyles to excel—Including a change to Explosive Ammo, which allows Bolt-Action Sniper Rifles to down players in one shot.
As we head into Season 03 Reloaded, we will be keeping a close eye on Weapons, Equipment, Killstreaks—among other mechanics, to ensure fair, fun, and strategically rich gameplay.
NOTE: Updates listed that have certain impacts listed for Armor are only present in Warzone 2 and are indicated with: “Warzone 2.0 Only”

In the context of the changes—when a Minimum Armor Damage value is added to a Weapon or Attachment, it is an increase to effectiveness.
When a Maximum Armor Damage value is added, it is a decrease to effectiveness.


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PostPosted: Wed 12 Apr, 2023 7:11 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
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Well it's CoD:

"In the Patch Notes posted this morning, headshot damage on the TAQ-56 was incorrectly labeled as increased.
For clarity, headshot damage was decreased and this change has been reflected in the updated Patch Notes."


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