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PostPosted: Thu 10 May, 2018 6:17 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Ok Maggs, hope it downloads ok.

You can get some free Cod Points -
bit.ly/2wxxyim

Login Bonus
This one’s real simple: login between 5/10 and 5/15 and you’ll get 200 Call of Duty Points (CP).
Simply head to the Mail Post and it’ll be sitting there waiting for you.
No need to do anything else.
Just login and collect.

Complete 10 MP Matches
Between 5/10 and 5/15, anybody who completes 10 Multiplayer (MP) matches gets 200 CP.
If you’re anything like us, this is a one-sitting session.
But, fortunately for you, you have five days to complete those 10 matches.
And, once you finish your 10th match, your CP reward will make its way to the Mail Post.

Opt-In To Receive The Call of Duty Newsletter
Command wants to see you out there with the best gear possible, so two rewards just didn’t feel like enough.
For another 100 CP, you’ll only need to opt-in to receive the Call of Duty Newsletter.
Simply create a Call of Duty account, if you haven’t already, under the ‘Settings’ tab.
Then, opt into receiving e-mails and you’re all set.
You’ll be the first to get all the latest intel on events, maps, weapons, gear and all things Call of Duty sent right to your inbox.
If you’re already opted-in before 5/9, you’ll receive your CP at the Mail Post between 5/10 and 5/15.
If you opt-in between 5/9 and 5/15, you’ll receive your 100 CP between 5/16 and 5/22.

CP Purchase Bonus
The War Bonds Event isn’t just handing out CP, they’re also rewarding you with free Supply Drops.
Any purchase of Call of Duty Points, up to 10, between 5/10 and 5/15 gets a bonus Common Supply Drop to sweeten your haul.
Get more CP, more Supply Drops, more gear. All bonus Supply Drops earned will be delivered to the Mail Post between 5/16 and 5/22.
War Bonds won’t be paying out forever. So, don’t miss out on this opportunity to get your share.
It all happens May 10th-15th. Get ready to upgrade your gear stash in a big way.


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PostPosted: Tue 29 May, 2018 8:20 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Update - 5.9 Gb

A new patch update, version 1.15, for Call of Duty: WWII is now live on PlayStation 4, Xbox One, and PC. The update is 5GB across platforms.
It brings the new Attack of the Undead event, alongside a new Quartermaster. Learn more about Attack of the Undead here. This update also brings Face Camo Options.
This update also increased the Pay Roll for Master Prestige players, giving 300 every four hours.


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PostPosted: Wed 30 May, 2018 11:32 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Patch notes: https://steamcommunity.com/games/476600 ... 0450708782


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PostPosted: Wed 20 Jun, 2018 10:36 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Next map pack



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PostPosted: Mon 02 Jul, 2018 6:50 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
6.5 Gb update

FEATURE UPDATES
NEW Division: CAVALRY - The Cavalry is an objective-focused Division that leads the way forward to victory. This new Division wields the Cavalry Shield, which offers protection against enemy attacks. The Cavalry Division also has improved objective capabilities, which include capturing Domination flags faster, planting bombs in S&D quicker, and swiftly building and destroying walls in War Mode. To make this the true team-play Division, the Cavalry also gets more score from objectives, and every two assists equal a kill. Lastly, the Cavalry can get back to the objective quicker (and ram enemies on the way) by entering a Shield Charge while sprinting. When used expertly, the Cavalry can change the tide of battle and get that tank across the line. See below for more details on what “improved objective capabilities” entails.

NEW Basic Training: Escalation - If you love rushing with an SMG, then the Escalation Basic Training was made for you. After each kill, you can aim down sights twice as fast for a short period. This allows you to snap on to targets and take them down in rapid succession. Double Kills with Escalation instantly refill your magazine, so that you can keep slaying the opposition.

NEW Basic Training: Wanderlust - The new Wanderlust Basic Training is similar to personal Gun Game. Each life, you respawn with a new random gun (which has up to 6 attachments). And pressing TRIANGLE or Y (weapon switch) will provide a new weapon. This unusual Basic Training makes each life feel unique as you use whatever weaponry is available.

NEW Basic Training: Specialist - When equipped, Specialist allows you to select 3 Basic Trainings to earn instead of Scorestreaks. At 200, 400, and 600 score, you unlock each Basic Training. And at 800 score, you are granted all Basic Trainings in the game. Progress resets on death, so stay alert. Specialist allows skilled players to feel the power of having multiple Basic Trainings at once.

Infected mode continues! Find it in the Party Games tab.

MULTIPLAYER
Maps
Fixed issue where camera is zoomed in when players load into War Mode on Operation Neptune HQ
Fixed issue where players were able to start 1v1 matches in the Firing Range
Fixed issue where players were unable to take on obtain Contracts
Fixed issue where players were unable to edit reticles for various Division slots
UI/Art
Various UI fixes and improvements (typos, text descriptions, error messages, notification icons, AAR, ammo counters, menu navigation, Firing Range, weapon animations, supply drop menus, Quartermaster menus, Ranked Play menus, floating gamertags in split screen, Calling Cards)
Fixed UI functionality loss issue experienced when players were in the process of Prestiging
Fixed issue where Prestige Unlock Token UI was present when it shouldn’t be
Audio
Fixed issue where audio was not present when rotating or changing Paintjob decals

DIVISIONS/BASIC TRAINING
Cavalry III Improved Objective Capabilities:
Search and Destroy/Demolition: Quick plant/defuse, Silent plant/defuse
Domination: Quick Cap
Hardpoint: Held XP (awards for staying in the zone)
Capture the Flag: Flag location on mini-map updates less frequently, plus 20 health shield when holding flag
Gridiron: Ball location on mini-map updates less frequently, plus an extra 30 health shield when holding flag (total of 130 health shield while holding flag)
Team Deathmatch/Free-for-All: Every two assists/crossfires awards a "Cavalry Assist/Crossfire," which equals a kill
War Mode:
Core Objective speed is not affected (i.e. Tank push speed unaffected, objective bomb plant speed unaffected, captive-untying speed unaffected, flag raise speed unaffected, etc.)
Quicker Builds/Destroys (of walls, barbed wire, tank spikes, etc.)
Receive XP while Securing hardpoint zones
Receive XP while Escorting Tank and at Tank Checkpoints


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PostPosted: Thu 26 Jul, 2018 6:25 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
New maps - 7.6 Gb download.


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PostPosted: Thu 26 Jul, 2018 8:31 pm 

Joined: Tue 26 Sep, 2017 5:05 pm
Posts: 453
HA!
That may have to wait. It's 33 degrees in here, I'm not running a pc over night to download some fecking maps that we probably won't play (you remember the new maps that we never see?)
Will try and grab during the day tomorrow. :(

No, temp needs to come down before I can download this. Will hope to be in over the weekend sometime.


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PostPosted: Tue 31 Jul, 2018 8:11 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2027
Er… 8.1 Gb update (sorry Maggs)

FEATURE UPDATES
Master Prestige Rewards
Added ability to view Multiplayer Collections in Nazi Zombies menu
Added multiple default loadout options for survivors in Infected
MULTIPLAYER
Connectivity/Mechanics/Splitscreen/Gameplay
Fixed issue where splitscreen users were not able to tab past Orders tab after entering Settings menu
Fixed functionality issues occurring when players are invited to Custom lobbies
Fixed issue where players were not receiving 1 Unlock Token during first time user experience
Fixed splitscreen issue where players were losing Specialist Basic Training when other player was viewing killcam
Fixed issue where players occasionally load into matches without a HUD
Fixed issue where error message received when changing guns with Wanderlust Basic Training
Fixed issue where players were surviving getting stuck by a grenade when mantling
Improved hit detection consistency when using shotguns against a Cavalry Shield
Maps
Fixed issue on Ardennes Forest in S&D where bomb was getting stuck out of map
Modes
Fixed issue in Infected where if the only Infected player leaves, and a player with a Scorestreak becomes Infected, they keep and can use their Scorestreak
HQ
Fixed functionality issues occurring when players entered Firing Range while backing out of the Pause menu
UI/Art
Fixed issue where players were unable to customize their 15th and 16th Division spots without them automatically changing to match each other
Fixed UI issues experienced when players join a party after not completing all stages of the “To the Frontlines” user experience
Fixed issue where guest accounts could not access Leaderboards
Fixed Reflex Sight issue on ZK-383 Czech’d Out variant where iron sight is still shown when ADS
Fixed issue where character models’ legs are missing in War Mode cutscenes
Various UI and art fixes and improvements (overlapping text, playlist menus, Orders and Contracts, lighting and VFX, lobby count, Quartermaster navigation, emotes, Calling Card names, notifications, Paintjob and Emblem uploads, weapon names, weapon attachments, scrolling)

Various UI and art fixes and improvements (voiceover subtitles, objective trackers, menu tabs, description text, icons, Quartermaster navigation, lobby descriptions, weapon names, VFX, environment and rune visibility)
Thanks, everyone! See you tomorrow.
Sledgehammer Games

UPDATED 7/31/18:
FEATURE UPDATES
Master Prestige Rewards
Days of Summer Community Event
Summer HQ
New Weapons (3-Line Rifle, Ribeyrolles, Automaton)
New Content (Weapon Charms, Helmets, Camos, etc)
New Map: Sandbox (PS4)
New Community Challenge - 800 Million Kills (160 million as Infantry, 160 million as Armored, 160 million as Mountain, 160 million as Airborne, and 160 million as Expeditionary)


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PostPosted: Tue 31 Jul, 2018 8:36 pm 

Joined: Tue 26 Sep, 2017 5:05 pm
Posts: 453
Why can't they fucking do this in the morning. Or the afternoon?

Well. Bugger.

What I really don't understand is steam shows me having downloaded 1.5gb in the first 5 minutes...and says the rest of it will take 4 hours. :roll:

Guess I'll be in tomorrow.


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PostPosted: Tue 28 Aug, 2018 6:35 pm 
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Joined: Mon 25 Sep, 2017 7:18 pm
Posts: 608
10.5Gb download..... :roll:


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