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Villan
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Posted: Wed 26 Jun, 2024 4:14 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Season 04 Re-loaded - 2024-06-26https://www.callofduty.com/patchnotes/2 ... atch-notesNEW MAPSIncline (6v6)Explore a research outpost in the mountains of Urzikstan in Incline, an original snow map featuring intense fights in hostile weather.Das Gross (6v6)In this horrifying map variant of Das Haus, blood drips from the walls, and sharp, pointed teeth protrude from exposed muscle.Bitvela (6v6)Visit a pixel-art-inspired variant of the classic Favela in the Bit Party Playlist.G3T_H1GH3RGet High returns with a new course full of obstacles and surprises. Unlock three new Weapon Camos, collect coins, and uncover secrets along the race to the top! How high can you get?NEW WEAPONSReclaimer 18 (Shotgun)A tactical shotgun that can be fired in both pump-action and semi-auto modes. Pump-action provides superior range while semi-auto increases fire rate. Unlock it via the Battle Pass.Sledgehammer (Melee)Smash the competition into the dirt with this sledgehammer melee weapon. Unlock it via the Week 5 Challenges.NEW AFTERMARKET PARTSLook for new Aftermarket Parts to arrive via Weekly Challenges, alongside the Sledgehammer Melee Weapon, and Seasonal Blueprint and Camo rewards.JAK Volkh (KV Inhibitor & KVD Enforcer | Week 6)A meticulously crafted stock and receiver modification that updates the weapon to fire a two-round burst at minimal MOA dispersion, making every trigger pull count.JAK Gunslinger (Basilisk | Week 7)A frame and cylinder conversion that allows the revolver to hold eight rounds of .357 ammunition with an exceptional increase to rate of fire and a near instantaneous trigger action.NEW MODESMutationTake turns playing as a team of humans or mutants in a moshpit of modes. Mutants possess a series of unique abilities that can stun, disorientate, and eliminate enemy humans. Switch sides at halftime.Bit PartyKill the enemy to make your head bigger! Kill enemies with big heads to earn more points for your team.HavocExperience a variety of wacky modifiers. First team to reach the score limit wins.Headshots OnlyHeadshots only. No melee.Blueprint GunfightSmall team, multi-round cage matches, now with Blueprints. First team to reach the round-win limit wins.NEW EVENTSAltered Strain (26-06 - 24-07)The strain has mutated! Collect altered DNA samples from fallen foes and caches to earn rewards and unlock effects for Mutation.Retro Warfare (26-6 - 03-07)Press start to begin this 8-bit event! Earn XP to unlock rewards.Vacation Squad (03-07 - 10-07)The beach is calling and the Task Force is on vacation. Complete event challenges to earn tropical rewards.Vortex: Death’s Grip (10-07 - 24-07)Death's grasp has taken over the Vortex. Complete challenges to unlock ghastly rewards.GLOBALCUSTOMIZATION- Beam Saber Blueprint for the Soulrender can now perform melee executions from the front, as the base Weapon can. - Attachment Skins will no longer unequip after returning to a Private Match lobby.Grand Mastery Calling Cards and EmblemsIn Season 4 Reloaded, we’re introducing new Calling Cards and Emblem rewards for players who’ve completed a Grand Mastery grind in Modern Warfare III. Players who’ve reached these accomplishments before this update will be granted their respective items in the coming days.The Grand Mastery rewards breakdown is as follows…MWIII Multiplayer Grand Mastery1x Calling Card (New) 1x Emblem (New) 1x Weapon CharmMWIII Zombies Grand Mastery & MWII Zombies Grand Mastery - calling card, emblem and charm for each.MULTIPLAYERUIXVictim Calling Card is now displayed on the HUD upon killing an enemy.Bug Fixes-Fixed an issue preventing the Scoreboard from scrolling in Free-for-All modes. -Addressed various issues allowing incompatible Attachment combinations in the Gunsmith. -Weapons converted from burst-fire to full-auto now display an accurate Fire Rate in the Detailed Stats modal. -Proper team colors are now shown on the minimap in Gunfight mode. -HUD widgets now properly display downed teammates in Cutthroat mode. -Calling Cards are now sized appropriately in HUD splash notifications. -Fixed Event challenge completion splashes displaying incorrect rewards. -Addressed an exploit allowing Gunsmith Attachment limits to be bypassed. -Adjusted descriptions and Pros and Cons for various Attachments to more accurately reflect their true statistics.PROGRESSION-Addressed an exploit allowing kills without dying challenges to be completed improperly. -Improved tracking of the Priceless Camo challenge for the RGL-80. -Removed duplicate JAK BFB Muzzle Attachment unlock for the BAS-B. -Removed duplicate Cronen Dark KX30 Muzzle unlocks for the Kastov 762 and Chimera.MAPSRundownImproved inconsistent bullet penetration on low-wall surfaces.ScrapyardAdded a mantle prompt to the shipping container near the Loading Zone. Fixed an exploit allowing players to interact with Demolition objectives from an unintended location.TerminalFixed an exploit allowing players to interact with Demolition objectives from an unintended location.TokyoRemoved collision causing low-flying aerial Killstreaks to be destroyed. Improved private match Bot player pathing near vehicles. Fixed multiple areas where enemy nameplates could be seen through walls.WEAPONS & ATTACHMENTSSubmachine GunsFJX Horus -Decreased maximum damage range from 15.2m to 13.7m (-10%). -Decreased near-medium damage range from 25.4m to 22.9m (-10%). -Decreased medium damage range from 33m to 29.7m (-10%). -Decreased far-medium damage range from 40.6m to 36.6m (-10%). - JAK Scimitar Kit - -Increased damage range benefit from 35% to 65%.ShotgunsKV Broadside - JAK Jawbreaker Conversion Kit - -Fixed an issue causing Muzzle Attachment to unequip in gameplay.Marksman RiflesKar98k -Removed hipfire aim assist properties for controller input devices. -Decreased strength of ADS aim assist properties for controller input devices. Controller aim assist properties of the Kar98k are now aligned with the Sniper Rifle class. Lockwood Mk2 - JAK Wardens Conversion Kit - -Increased sprint to fire speed from 35ms to 100ms (+186%). -Decreased maximum damage range from 4.6m to 3m (-33%). -Decreased near-medium damage range from 8.9m to 7.1m (-20%).Sniper RiflesCarrack .300 -Increased maximum damage from 95 to 128 (+35%). -Increased near-medium damage from 90 to 95 (+6%). -Increased medium damage from 70 to 90 (+29%). -Increased minimum damage from 60 to 70 (+17%). -Decreased maximum damage range from 30.7m to 12.7m (-59%). -Decreased near-medium damage range from 58.1m to 30.7m (-47%). -Decreased medium damage range from 69.6m to 58.1m (-16%). -Increased head and neck damage multiplier from 1.7x to 2.2x. -Increased lower torso damage multiplier from 1x to 1.1x.HandgunsCOR-45 - XRK IP-V2 Conversion Kit - - Fixed an exploit allowing the Akimbo Rear Grip to be equipped.FIELD UPGRADESA.C.S.Hacked equipment will no longer prompt the player to pick it up.KILLSTREAKSMosquito Drone-Damage is no longer dealt to the Killstreak owner near a drone explosion.Mortar Strike-Removed 2s delay before mortar fire begins once the target is marked. -Decreased mortar travel time from 4s to 3s (-25%). -Decreased delay between mortars from 500-750ms to 250-500ms. -Increased number of mortars per wave from 4 to 6. -Decreased time between waves from 3.25-4s to 2.25-2.75s. Given these changes, the time between target acquisition and first mortar impact is halved from 6s to 3s. Although the overall duration of a wave has not changed due to the increase in mortars and decrease in delay, it is now more difficult to outrun a Mortar Strike.Missile DroneImproved flight paths on several maps to prevent obstructed view of playspace.SwarmDamage is no longer dealt to the Killstreak owner near a drone explosion.DNA BombPlayers within vehicles are no longer immune to death.
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Villan
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Posted: Tue 02 Jul, 2024 6:31 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Update 2024-07-02
GLOBAL CUSTOMIZATION Corrected art displayed for the Kill Shot Emblem in the Season 4 Battle Pass.
MULTIPLAYER UIX Improved visual style of the notification that appears after changing Loadout mid-match. Bug Fixes - Fixed an issue causing the After Action Report to unexpectedly close. - Corrected HUD prompts when controlling the Missle Drone Killstreak with an alternate button layout.
PROGRESSION Underbarrel Launcher Attachments will now progress Challenges requiring double kills with Grenades. Improved tracking of the double kills Camo Challenge for the Reclaimer 18 Shotgun. DG-58 Micro Barrel Attachment for the DG-56 will no longer remain locked after reaching the Weapon Level requirement. Addressed an issue causing Gilded Camo for certain Weapons to remain locked after unlock requirements are met.
MODES Bit Party Fixed an issue causing inconsistent score upon tag collection in Kill Confirmed. Mutation Fixed an issue causing the HUD to not match the selected Mutant’s abilities. Radioactive Beast will now drown if submerged in water for too long. Mutant Perks are no longer inactive during the first life after the halftime team switch.
WEAPONS & ATTACHMENTS Assault Rifles Kastov 762 & 545 -JAK Requiem Conversion Kit- Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.
Submachine Guns FJX Horus -JAK Scimitar Kit- Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.
Shotguns KV Broadside (MWII) -JAK Jawbreaker Conversion Kit- JAK BFB Muzzle Attachment is no longer blocked and can now be equipped.
Sniper Rifles FJX Imperium (MWII) Removed incompatible Ammunition Attachments that could not be unlocked.
Handguns .50 GS (MWII) & GS Magna (MWII) JAK NRG-IV Optic can no longer be equipped without a compatible Barrel.
Launchers RGL-80 -40mm Slug Ammunition (JAK Thumper-656 Conversion Kit)- Increased minimum damage from 95 to 150 (+58%). Removed unintended explosive damage properties.
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Villan
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Posted: Tue 09 Jul, 2024 4:34 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Update 2024-07-09
GLOBAL STABILITY & PERFORMANCE Addressed an issue causing some players to become stuck loading the Main Menu. CUSTOMIZATION Addressed an exploit involving the Showcase allowing players to equip unearned items.
MULTIPLAYER PROGRESSION Fixed incorrect unlock requirements being displayed for G3T_H1GH3R Camos. MAPS Das Haus Adjusted geometry near the Central Pillars to prevent enemy nameplates from appearing through surfaces. Meat Adjusted collision near the Entrance to prevent players from reaching an unintended location. MODES Mutation - Mutated Leaper - -Decreased inner explosive damage radius from 0.6m to 0.1m (-79%). -Increased inner explosive damage from 100 to 150 (+50%). -Leaps must now travel 18.1m+ for lethal explosive damage to occur. - Mutant Juggernaut - -Decreased maximum health from 1,000 to 750 (-25%). WEAPONS & ATTACHMENTS Light Machine Guns RAAL MG Removed incompatible GRV-Z Short Grip Attachment. Handguns COR-45 Addressed an exploit allowing a faster fire rate than intended using non-standard input methods. KILLSTREAKS DNA Bomb Fixed an exploit allowing the DNA Bomb to be earned more often than intended in round-based game modes. Missile Drone Improved flight path to prevent obstruction on Emergency.
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Villan
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Posted: Wed 17 Jul, 2024 6:55 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Coming next week - Season 05 - 2024-07-24Full details: https://www.callofduty.com/blog/2024/07 ... t#FeaturesAttachment: season-05.png CONTENT SUMMARYBait and Switch: Two new maps arrive in Season 5. Deploy dockside on a hot Florida day in Bait and Yard brings the fight to a desert junkyard in a new small-sized cel-shaded map. In addition, three fan-favorite maps receive a sketchy new cel-shaded look with the arrival of Celship (Shipment), Toonoxide (Rust), and Ink House (Stash House).
Play to Win: Operators will be put to the test in new competitive Modes. Slam Deathmatch brings out the WWE Superstar within, requiring a showman’s finest Finishing Moves to take down enemies. COD Warrior is a 2v2v2 quickfire mini-game mode, but don’t forget – it’s all about the team that comes out on top.
Fishing, Paint, and ‘Fuse: Three new Modes arrive Mid-Season! Fishfection Mode is a scaly twist on Infected, arming Operators with only the Spear and Compound Bow to fend off a growing school of fallen Fish Operators. Unleash the artist within in the vibrant new Paintball Mode, which replaces bullets with paint... and lethal one-shot kills. Then play Defuse or Destroy, a defensive twist on S&D that starts rounds with a bomb already planted. Tick, tick… boom! CONTENT SUMMARYFour Free Weapons: Unlock two weapons for free at the launch of Season 5 via the Battle Pass. Two more arrive later in the season that can pin enemy Operators against the wall.
AMP it up: Access six new Aftermarket Parts arriving throughout Season 5, including the JAK Widemouth Barrel for the MORS Sniper Rifle and other devastating configurations.
BlackCell: Steel yourself for the Reckoner, Season 5’s leading BlackCell Operator featuring a ghostly veil that occasionally reveals the phantom within. Use the accompanying BlackCell Finishing Move to settle the score for good.
Operators: Valeria joins WWE Superstar Rhea Ripley AKA Mami alongside Ivan Alexxeve, the man who led the mission to free Makarov. Unlock these and other rewards in the Season 5 Battle Pass including additional Operator Skins, Weapon Blueprints, COD Points, and other more.
In the Store: Expand your all-star roster with WWE icons “The American Nightmare” Cody Rhodes and Rey Mysterio joining an epic lineup of other Store Bundles.
Events and More: Rule the ring and unlock new content across Weekly Events like the WWE SummerSlam. Plus, keep the competitive spirit alive by tuning into C.O.D.E. Bowl V and climbing those Prestige Ranks all the way to Level 1,050 to reach new rewards for committed grinders.
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Villan
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Posted: Wed 24 Jul, 2024 3:19 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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2024-07-24 - Patch notes - Season 05Full details:https://www.callofduty.com/patchnotes/2 ... atch-notes[Note the changes to Perks]GLOBALSTABILITY & PERFORMANCEAddressed an issue causing poor performance on Xbox One consoles.CUSTOMIZATION-Improved quality of first-person arm textures on the Jeans Ghost Operator Skin. -Removed incompatible Underbarrel from the Matambre Blueprint for the FJX Horus.MULTIPLAYERUIX-Increased limit of Tracked Challenges from 5 to 10. -Improved flow of interacting with an empty slot in the player list in Private Matches. -Trigger Action Attachment slot is now displayed while previewing Blueprints in the Store.Bug Fixes - Added various measures to prevent Custom Mods with unintended Attachment setups from being used. - Fixed an issue causing unexpected Attachments to be equipped after removing a Conversion Kit in the Gunsmith. - Fixed an issue causing a low-quality background asset to be displayed while hovering the Ranked Play tile in the COD HQ. - Fixed various issues encountered while filtering Calling Cards. - Pros and Cons are now displayed in the Gunsmith for Akimbo Attachments. - Corrected count of unlockable Camos displayed in the Weapon Challenges menu. - Lengthy Activision IDs will no longer cause linebreaks in the Killcam. - Improved sizing of columns on the Scoreboard to prevent overlap. - Tac-Stance indication is now properly displayed on the HUD while using a Juggernaut. - Adjusted Pros and Cons displayed for several Attachments to ensure accuracy.GAMEPLAY-Adding missing Operator voicelines when pinging a Med Box, Tac Cam, Comm Scrambler, A.C.S., or Remote Turret. -Fixed an issue causing Magazine Attachments for the MTZ-556 to not be properly equipped once in a match.MAPSInvasion-Located missing SUV near the South Street and returned it to its intended position.Terminal-Fixed an issue causing some aerial Killstreaks to become stuck near the Lounge.Vista-Fixed an issue causing some Killstreaks to become stuck. -Defenders team now spawns at Furnicular to begin the match. -Attackers team now spawns at Plaza to begin the match. -Repositioned capture zone A to the bridge within Jungle. -Slightly adjusted capture zone B in the Marketplace and added additional spawn points to improve balance between teams. -Adjusted spawn directions to ensure flow toward capture zones. Changes to Control are in response to player feedback, intending to improve the competitive experience of the mode on Vista. Capture zone A is now in a position less favorable for defense while capture zone B is increasingly balanced, and initial spawn points are now aligned with Search and Destroy mode.WEAPONS & ATTACHMENTSAssault RiflesBAL-27 - Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire. - Decreased overall recoil magnitude to aid in long-range effectiveness. - Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.Submachine GunsSuperi 46 - Decreased movement speed from 5m/s to 4.9m/s (-2%). - Decreased crouched movement speed from 2m/s to 1.9m/s (-5%). - Decreased sprint speed from 5.9m/s to 5.8m/s (-2%). - Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%). FJX Horus - Increased sprint to fire time from 93ms to 110ms (+18%). - Decreased maximum damage range from 13.7m to 11.4m (-17%). - Decreased near-medium damage range from 22.9m to 19m (-17%). - Decreased medium damage range from 29.7m to 25.4m (-15%). - Decreased far-medium damage range from 36.6m to 30.5m (-17%).ShotgunsReclaimer 18 -Fixed an issue causing inconsistent damage dealt to enemies in both fire types. Semi-Auto Fire Type - - Increased fire rate from 182rpm to 200rpm (+10%). - Increased hipfire spread by 12%. Pump Action Fire Type- - Increased hipfire maximum damage from 80 to 220 (+175%). - Increased hipfire maximum damage range from 2m to 3m (+50%). - Increased hipfire near-medium damage from 20 to 25 (+25%). Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent. KV Broadside (MWII) JAK Jawbreaker Conversion Kit - -Decreased vertical recoil by 20%. MX Guardian (MWII) -Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.Light Machine GunsPulemyot 762 -Increased upper arm and lower arm damage multipliers from 1x to 1.1x.Marksman RiflesMTZ Interceptor -Decreased maximum damage range from 30.5m to 22.9m (-25%). -Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x. EBR-14 (MWII) SO-90 Factory Stock - -Fixed an issue causing players to become unable to move while aiming down sights.Sniper RiflesXRK Stalker -Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x. Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location. Carrack .300 (MWII) -Increased maximum damage range from 12.7m to 17.8m (+40%). -Increased near-medium damage range from 30.7m to 66m (+115%). -Removed medium damage range.HandgunsCOR-45 -Decreased rate of fire from 375rpm to 240rpm (-36%). XRK v6 Match Trigger Action - - Decreased rate of fire from 438rpm to 264rpm (-40%). XRK v21 Heavy Match Trigger Action - - Decreased rate of fire from 545rpm to 272rpm (-50%). COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We'll continue to monitor player feedback for potential improvements to base Handguns. TYR -Increased maximum damage range from 5.6m to 8.9m (+14%). -Increased near-medium damage range from 11.4m to 15.2m (+33%). GS Magna (MWII) -Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.MeleeSledgehammer -Decreased movement speed by 22%. -Decreased heavy swing melee range from 5.3m to 3.2m (-40%).PERKSEngineer VestAdded a Lethal Equipment slot.Gunner VestAdded a Boots Perk slot.Demolition VestAdded a second Gear Perk slot.CCT Comms VestAdded a Tactical Equipment slot.Overkill VestAdded a Field Upgrade slot.Ninja VestAdded a Gloves Perk slot.Assassin VestAdded a Field Upgrade slot.Gunslinger VestAdded an extra Lethal Equipment to the equipped slot.Mission Control VestAdded a Boots Perk slot.Modular Assault Rig VestAdded a second Gear Perk slot.Compression Carrier VestAdded a Tactical Equipment slot.KILLSTREAKSScore earned via Killstreaks will no longer contribute toward earning the next available Killstreak. Although the Streaks Earn Streaks modifier is now disabled, the Looping Streaks modifier will remain active thanks to positive player feedback.M.G.B.With the looming threat of a DNA Bomb now contained, the M.G.B. returns.
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Villan
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Posted: Fri 26 Jul, 2024 2:22 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Villan
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Posted: Tue 30 Jul, 2024 5:20 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Update 2024-07-30
Global Customization Corrected the categorization of base Camos for the STG44 and Static-HV Weapons.
Multiplayer UIX Bug Fixes -Battle Pass tokens earned via Weekly Challenge completion are now displayed in the After Action Report. -Pressing Learn More in the Store will no longer return to the previous menu. -Placeholder splash is no longer displayed after unlocking the JAK Decimator Kit. -Corrected the icon displayed for the Havoc mode. -Removed redundant terminology in splashes for Hardcore mode names.
Progression Decreased Interstellar Mastery challenge completion targets from 500 to 400 Operator Kills for the STG44 and Static-HV Weapons.
Modes Slam Deathmatch -Downs count will no longer always be 0 in the After Action Report.
Weapons & Attachments Submachine Guns RAM-9 -Bruen Heavy Support Grip Underbarrel Attachment is no longer able to be equipped without a compatible Barrel. Handguns COR-45 - Increased rate of fire from 240rpm to 450rpm (+88%). XRK TR9 Trigger Action - - Decreased rate of fire penalty from -25% to -15%. XRK Lightning Fire Trigger Action - - Decreased rate of fire benefit from 25% to 22%. TYR Hel’s Reach Short Barrel - - Incompatible Optic Attachments are no longer able to be equipped. Melee Push Dagger - Added heavy swing melee functionality. B.E.A.S.T. Glove Blueprint - - Added a ragdoll effect to the heavy swing melee functionality.
Ranked Play -Restricted the Quartermaster Suppressor Muzzle Attachment.
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Villan
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Posted: Tue 30 Jul, 2024 7:24 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Update to the Update:
"The XRK IP-V2 Conversion Kit for the COR-45 has been temporarily disabled due to an issue causing it to fire faster than intended. You can track the status of this issue on our Trello Board.
We're also aware that the Quartermaster Suppressor does not work when paired with the JAK Headhunter Kit for the Rival-9. Thanks for the report.
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Villan
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Posted: Sat 03 Aug, 2024 3:59 am |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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65,000 accounts banned this week: 
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Villan
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Posted: Wed 07 Aug, 2024 1:25 am |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2027
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Update 2024-08-06
Global Customization -Fixed an issue preventing the Lachmann-762 and TAQ-V Battle Rifles from equipping the Bioluminescent Camo. -Changed the default Finishing Move for the Rhea Ripley Operator to Riptide.
Multiplayer UIX Bug Fixes -Fixed an issue preventing the JAK Burnout Kit from being equipped to the Holger 26 Light Machine Gun.
Maps G3T_H1GH Fixed an issue preventing the Mosquito Drone from targetting enemy players.
Modes COD Warrior -Fixed an issue causing players to die immediately in the Revive! Minigame. Revive! will no longer occur if a team of less than 2 players exists. -Players downed during the Revive! Minigame will no longer be warned for inactivity.
Weapons & Attachments Assault Rifles STG44 -Increased lower left arm damage multiplier from 1.2x to 1.3x. Damage dealt to lower arms is now consistent regardless of which arm is hit.
Light Machine Guns RPK - JAK Cataclysm Conversion Kit - Decreased ammunition gained using a Munitions Box from 60 to 15 (-75%).
Handguns COR-45 - XRK IP-V2 Conversion Kit - Fixed an issue allowing a faster fire rate than intended.
Equipment EMP Grenade (Tactical) Modular Assault Rig Vest can now resupply EMP Grenades from dead players.
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