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PostPosted: Thu 18 Nov, 2021 6:37 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Patch notes:

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SHGames says 2X Clan XP and 2X Battle Pass XP are also live in Vanguard
(the UI is just glitched and only showing three).

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PostPosted: Fri 19 Nov, 2021 8:07 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
New Season 1 dates:
(presumably delayed to to ongoing protests about the Activision Blizzard leadership
https://twitter.com/charlieintel - scroll down to see some of tweets about the protest and Microsoft & Playstation views)

— Vanguard Season 1 + Caldera for Vanguard owners: December 8

— Caldera & Warzone Pacific free for everyone: December 9

Limited time Verdansk playlists extended through December 8.

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PostPosted: Sat 20 Nov, 2021 12:08 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
250 MB update, but no details yet.


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PostPosted: Sat 20 Nov, 2021 8:37 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
There were some minor updates to the Ship Haus 24/7 playlist in #Vanguard.

Player count changes:

Blitz now 7v7
Assault now 6v6
Tactical now 4v4


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PostPosted: Sat 27 Nov, 2021 12:58 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
The Secrets Of The Pacific Event is now active, though you might find you've already completed it!

https://www.gamespot.com/articles/call- ... 0-6498270/

Multiplayer Challenges
Mission #001: Get 25 eliminations for an epic rarity calling card
Mission #002: Get 5 Multi Kills for a legendary rarity emblem
Mission #003: Perform 1 finishing move for a legendary weapon charm
Mission #004: Vote for Team MVP in 10 matches for a rare sticker
Mission #005: Play matches with another member of your clan 5 times for a rare spray
Mission #006: Get 3 wins for an epic calling card

When you've completed all 6 challenges, you unlock an new STG44 Epic blueprint: Bomber Menace.


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PostPosted: Sat 27 Nov, 2021 3:23 pm 
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Joined: Tue 26 Sep, 2017 10:35 am
Posts: 239
Yep got all of them a few days ago ;)


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PostPosted: Sat 04 Dec, 2021 11:22 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Next week:

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PostPosted: Mon 06 Dec, 2021 8:26 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Season 1 roadmap:-

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PostPosted: Tue 07 Dec, 2021 8:18 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
20 Gb update in readiness for Wednesday, lot of details here:

https://www.callofduty.com/blog/2021/12 ... attle-pass


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PostPosted: Wed 08 Dec, 2021 1:55 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Patch notes ahead of the go-live @ 17:00:

https://www.sledgehammergames.com/blog/ ... season-one

DAY 1
New Maps
Paradise: Medium-sized three-lane-style map featuring an underground tunnel and a hazardous weapons testing site.
Radar: A reimagined version of Modern Warfare 3’s Dome.

New Perks
Serpentine: Slightly reduce incoming ballistic and explosive damage while Sprinting.
Intuition: Players are alerted of the presence of nearby enemies, even through walls.

New Lethal Equipment
Incendiary Grenades: Large radius grenade that deals damage to any within its range.

WEEK 1
New Mode: Control
Take turns defending and attacking two Control points with limited respawns. Defenders must prevent attackers from capturing their zones. If a team runs out of respawns or fails to complete their objective in the allotted time, they lose the round.

MULTIPLAYER UPDATES

Gameplay
Did an overall pass on Mounting. Players reported issues regarding mount height and objects not appearing mountable.

Gunsmith
Custom Mods: players can save custom builds.
Adjusted the camera position when selecting specific weapons or attachments. Players reported the weapon preview was cut off for a handful of attachments.
In-Game
Bug where players would load into game with an invisible weapon has been fixed.
Combat Shields now correctly display skins while stowed.

Progression and Camos
XP
XP rates have been increased for Snipers.
3-Line Rifle
Bloodthirsty Challenges have been changed to Prone Challenges.

Killstreaks
Flamenaut
Added damage direction indicators for players using Flamenaut.
Fire Bombing Run
Fixed issue where players did not see where the fire VFX started, resulting in players taking damage though they were not standing in the flames.
Attack Dogs
Fixed a missing VFX path when the whistling animation plays.
UI
Performance pass on Killstreak decals to reduce flickering.

Field Upgrades
Dead Drop
Fixed a bug where players were continually awarded their top killstreak when using Dead Drop.
Charge time has been doubled.
Goliath
Made it easier to determine if a deployed Goliath is friendly

Challenges
Fixed an issue with “Grizzled Veteran - Get X Eliminations in Hardcore Mode” not tracking properly.

Progression
Fixed bug preventing some players from unlocking reticles.

Maps
Demyansk
Fixed an exploit where players could exit the map.
Oasis:
Fixed exploits where players could exit the map.
Tuscan
Fixed a rare issue where players spawn outside of the map.
Numa Numa
Fixed a rare issue where players spawn outside of the map.

Clan
UI/UX
Fixed a bug where player names were blank in “incoming clan requests” if the request was received while in the Clan Request menu.

Menus
Players will see a warning when equipping 2XP tokens while a global 2XP event is running.

CAMPAIGN UPDATES
Stalingrad
Fixed bug where the game would crash when Polina picked up an NPC.
Battle of Berlin
Fixed a bug that would cause the game to crash after a cutscene.

9th December
Performance & Connectivity
Improved stability when connecting to lobbies.

Mortar Barrage - (Dec 9)
Improves visibility by reducing full-screen smoke effects. As a result, players need to be closer to the barrage to be affected.

Shipment (Dec 9)
Adjusted spawn logic to prevent spawn traps

Fixed bug resulting in “Server Snapshot Error,” where players would get kicked out of matches and into MP menus. (Dec 9)

Upcoming
Weapons
General
Corrected Loadouts using 7 Round Mags so the total ammo count is divisible by 7.
Balancing
M1 Garand
Reduced Recoil.
Type 99
Reduced Aim Flinch.
Reduced ADS Time.
Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
3-Line Rifle
Reduced ADS Time.
Kar98
Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
Sniper Attachments
Hollow Points now reduce range.
Top Break
Using lower caliber ammo now reduces range instead of damage
Shotguns
Buck and Slugs
Reduced ADS speed penalty.
Reduced headshot multiplier.
Birdshot
Reduced headshot multiplier.


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